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	<title>White Paper Games</title>
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	<link>http://www.whitepapergames.com/blog</link>
	<description>A Games Design Company</description>
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		<title>ETHER ONE HAS BEEN GREENLIT &#8211; HERE IS A THANK YOU MESSAGE!</title>
		<link>http://www.whitepapergames.com/blog/2013/06/15/ether-one-has-been-greenlit-here-is-a-thank-you-message/</link>
		<comments>http://www.whitepapergames.com/blog/2013/06/15/ether-one-has-been-greenlit-here-is-a-thank-you-message/#comments</comments>
		<pubDate>Sat, 15 Jun 2013 13:19:46 +0000</pubDate>
		<dc:creator>Ben Hill</dc:creator>
				<category><![CDATA[Ether Dev Diaries]]></category>
		<category><![CDATA[Ether News]]></category>
		<category><![CDATA[White Paper News]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Greenlight]]></category>
		<category><![CDATA[Greenlit]]></category>
		<category><![CDATA[One]]></category>
		<category><![CDATA[Paper]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[White]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=695</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-dev-diary/" title="View all posts in Ether Dev Diaries" rel="category tag">Ether Dev Diaries</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/" title="View all posts in Ether News" rel="category tag">Ether News</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/about-wpg/" title="View all posts in White Paper News" rel="category tag">White Paper News</a></li></ul></p><p>Tags: <a href="http://www.whitepapergames.com/blog/tag/ether/" rel="tag">Ether News</a><a href="http://www.whitepapergames.com/blog/tag/games/" rel="tag">games</a><a href="http://www.whitepapergames.com/blog/tag/greenlight/" rel="tag">Greenlight</a><a href="http://www.whitepapergames.com/blog/tag/greenlit/" rel="tag">Greenlit</a><a href="http://www.whitepapergames.com/blog/tag/one/" rel="tag">One</a><a href="http://www.whitepapergames.com/blog/tag/paper/" rel="tag">Paper</a><a href="http://www.whitepapergames.com/blog/tag/steam/" rel="tag">Steam</a><a href="http://www.whitepapergames.com/blog/tag/white/" rel="tag">White</a></p>Hey guys, So.. It&#8217;s official! We have now been Greenlit!! Wooo!! Thank you all so SO much for voting for us and pushing our game out to all your friends and to anyone else that would listen. It&#8217;s such a relief for us knowing that we&#8217;re now going to be releasing on such a huge [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/06/15/ether-one-has-been-greenlit-here-is-a-thank-you-message/' title='ETHER ONE HAS BEEN GREENLIT - HERE IS A THANK YOU MESSAGE!'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ether One Status Update</title>
		<link>http://www.whitepapergames.com/blog/2013/04/02/688/</link>
		<comments>http://www.whitepapergames.com/blog/2013/04/02/688/#comments</comments>
		<pubDate>Tue, 02 Apr 2013 13:39:59 +0000</pubDate>
		<dc:creator>Ben Hill</dc:creator>
				<category><![CDATA[Ether News]]></category>
		<category><![CDATA[Games. Video]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[One]]></category>
		<category><![CDATA[Paper]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[White]]></category>
		<category><![CDATA[Whitepapergames]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=688</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/ether/" title="View all posts in Ether News" rel="category tag">Ether News</a></li></ul></p><p>Tags: <a href="http://www.whitepapergames.com/blog/tag/ether/" rel="tag">Ether News</a><a href="http://www.whitepapergames.com/blog/tag/games-video/" rel="tag">Games. Video</a><a href="http://www.whitepapergames.com/blog/tag/mac/" rel="tag">Mac</a><a href="http://www.whitepapergames.com/blog/tag/one/" rel="tag">One</a><a href="http://www.whitepapergames.com/blog/tag/paper/" rel="tag">Paper</a><a href="http://www.whitepapergames.com/blog/tag/pc/" rel="tag">PC</a><a href="http://www.whitepapergames.com/blog/tag/white/" rel="tag">White</a><a href="http://www.whitepapergames.com/blog/tag/whitepapergames/" rel="tag">Whitepapergames</a></p>Hey everyone – it’s been a while since we last gave an update on Ether One – so in this post we are going to cover a whole load of info such as Greenlight, Development Progress, Interviews as well as FAQ’s. Greenlight So for those of you guys that are unaware of our current Greenlight [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/04/02/688/' title='Ether One Status Update'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Ether One: The Restorer Trailer</title>
		<link>http://www.whitepapergames.com/blog/2013/02/13/ether-one-the-restorer-trailer/</link>
		<comments>http://www.whitepapergames.com/blog/2013/02/13/ether-one-the-restorer-trailer/#comments</comments>
		<pubDate>Wed, 13 Feb 2013 07:40:12 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Ether News]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[White Paper News]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=659</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/art/" title="View all posts in Art" rel="category tag">Art</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/audio/" title="View all posts in Audio" rel="category tag">Audio</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/design/" title="View all posts in Design" rel="category tag">Design</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/" title="View all posts in Ether News" rel="category tag">Ether News</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/programming/" title="View all posts in Programming" rel="category tag">Programming</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/about-wpg/" title="View all posts in White Paper News" rel="category tag">White Paper News</a></li></ul></p><p></p>Hey guys, We&#8217;ve been working pretty full on for the last few weeks trying to get a new trailer together for you all to check out. A lot of hard work went in to it and we&#8217;re really happy with the results so we hope you will be too! The main aim of the trailer [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/02/13/ether-one-the-restorer-trailer/' title='Ether One: The Restorer Trailer'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WPG: Particle systems in Ether</title>
		<link>http://www.whitepapergames.com/blog/2013/01/18/wpg-particle-systems-in-ether/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/18/wpg-particle-systems-in-ether/#comments</comments>
		<pubDate>Fri, 18 Jan 2013 07:19:02 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Ether One WiP]]></category>
		<category><![CDATA[James Tech Art]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=648</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-one-wip/" title="View all posts in Ether One WiP" rel="category tag">Ether One WiP</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/james-tech-art/" title="View all posts in James Tech Art" rel="category tag">James Tech Art</a></li></ul></p><p></p>Particle systems in Ether posed pretty much the same problems as everything else so far. How to make them fit the Ether style? How can we make them quickly? Bellow you will find some of the particle systems I created for Ether and how the process was. One of the main issues with VFX work [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/18/wpg-particle-systems-in-ether/' title='WPG: Particle systems in Ether'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The trees of Ether</title>
		<link>http://www.whitepapergames.com/blog/2013/01/17/the-trees-of-ether/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/17/the-trees-of-ether/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 07:27:40 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Ether One WiP]]></category>
		<category><![CDATA[James Tech Art]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=637</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-one-wip/" title="View all posts in Ether One WiP" rel="category tag">Ether One WiP</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/james-tech-art/" title="View all posts in James Tech Art" rel="category tag">James Tech Art</a></li></ul></p><p></p>When setting out to create the trees for Ether, the team had the idea of being able to change the seasons on the fly, so for example, one minute it would look like a summer day, the next it would turn to autumn. From the get go, I had this in mind and I was [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/17/the-trees-of-ether/' title='The trees of Ether'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WPG: Tech art &#8211; The foliage of Ether… so far… and mostly the grass!</title>
		<link>http://www.whitepapergames.com/blog/2013/01/16/wpg-tech-art-the-foliage-of-ether-so-far-and-mostly-the-grass/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/16/wpg-tech-art-the-foliage-of-ether-so-far-and-mostly-the-grass/#comments</comments>
		<pubDate>Wed, 16 Jan 2013 07:48:05 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Ether One WiP]]></category>
		<category><![CDATA[James Tech Art]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=601</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/design/" title="View all posts in Design" rel="category tag">Design</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-one-wip/" title="View all posts in Ether One WiP" rel="category tag">Ether One WiP</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/james-tech-art/" title="View all posts in James Tech Art" rel="category tag">James Tech Art</a></li></ul></p><p></p>The next challenge of Ether was foliage, specifically the Grass. As always, the grass needed to be optimised to its full potential, and of course, not compromise the ether style at all. The original approach I took was to create 3D blades of grass using planes, and then use those shapes to paint over in [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/16/wpg-tech-art-the-foliage-of-ether-so-far-and-mostly-the-grass/' title='WPG: Tech art - The foliage of Ether… so far… and mostly the grass!'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>WPG: Tech art &#8211; Water&#8230; a lot of it!!</title>
		<link>http://www.whitepapergames.com/blog/2013/01/15/wpg-tech-art-water-a-lot-of-it/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/15/wpg-tech-art-water-a-lot-of-it/#comments</comments>
		<pubDate>Tue, 15 Jan 2013 09:52:03 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Ether One WiP]]></category>
		<category><![CDATA[James Tech Art]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=586</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/design/" title="View all posts in Design" rel="category tag">Design</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-one-wip/" title="View all posts in Ether One WiP" rel="category tag">Ether One WiP</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/james-tech-art/" title="View all posts in James Tech Art" rel="category tag">James Tech Art</a></li></ul></p><p></p>The first challenge at White Paper Games came in the form of water. Replicating realistic water is quite a feat on its own, however, for Ether, we required the water to make sense with the world and follow the artistic style that we had already established for the game. This created a number of challenges [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/15/wpg-tech-art-water-a-lot-of-it/' title='WPG: Tech art - Water... a lot of it!!'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>WPG: December &#8211; Development of Sci Fi &amp; Conception</title>
		<link>http://www.whitepapergames.com/blog/2013/01/14/wpg-december-development-of-sci-fi-conception/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/14/wpg-december-development-of-sci-fi-conception/#comments</comments>
		<pubDate>Mon, 14 Jan 2013 09:11:05 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Ether Dev Diaries]]></category>
		<category><![CDATA[Ether One WiP]]></category>
		<category><![CDATA[OJ Art Development]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=573</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/art/" title="View all posts in Art" rel="category tag">Art</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-dev-diary/" title="View all posts in Ether Dev Diaries" rel="category tag">Ether Dev Diaries</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-one-wip/" title="View all posts in Ether One WiP" rel="category tag">Ether One WiP</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/oj-art-development/" title="View all posts in OJ Art Development" rel="category tag">OJ Art Development</a></li></ul></p><p></p>The work in December consisted of fleshing out the prologue to Ether One and working on the hub world for the game. The shot above shows the hub world in a very bare form. Me and my fellow artist James sat down and planned out how we could make the environment more interesting.  We discussed [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/14/wpg-december-development-of-sci-fi-conception/' title='WPG: December - Development of Sci Fi & Conception'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>WPG: October/November &#8211; More development stuff and new area!!</title>
		<link>http://www.whitepapergames.com/blog/2013/01/11/wpg-octobernovember-more-development-stuff-and-new-area/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/11/wpg-octobernovember-more-development-stuff-and-new-area/#comments</comments>
		<pubDate>Fri, 11 Jan 2013 08:02:10 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Ether Dev Diaries]]></category>
		<category><![CDATA[Ether One WiP]]></category>
		<category><![CDATA[OJ Art Development]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=556</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/art/" title="View all posts in Art" rel="category tag">Art</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-dev-diary/" title="View all posts in Ether Dev Diaries" rel="category tag">Ether Dev Diaries</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-one-wip/" title="View all posts in Ether One WiP" rel="category tag">Ether One WiP</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/oj-art-development/" title="View all posts in OJ Art Development" rel="category tag">OJ Art Development</a></li></ul></p><p></p>Development Continues&#8230; I continued to create the new harbor area, in the next month we planned to put out a gameplay trailer so I had a few weeks to completely finish this area. The shots below show continued development. I then had to move on to creating the second part of the mining area as [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/11/wpg-octobernovember-more-development-stuff-and-new-area/' title='WPG: October/November - More development stuff and new area!!'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>WPG: September &#8211; Making Stuff &amp; New Textures&#8230;</title>
		<link>http://www.whitepapergames.com/blog/2013/01/10/wpg-september-making-stuff-new-textures/</link>
		<comments>http://www.whitepapergames.com/blog/2013/01/10/wpg-september-making-stuff-new-textures/#comments</comments>
		<pubDate>Thu, 10 Jan 2013 07:25:10 +0000</pubDate>
		<dc:creator>Pete Bottomley</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Ether Dev Diaries]]></category>
		<category><![CDATA[OJ Art Development]]></category>

		<guid isPermaLink="false">http://www.whitepapergames.com/blog/?p=546</guid>
		<description><![CDATA[<table cellpadding='10'><tr><td valign='top'></td><td valign='top' align='left'><p>Categories: <ul class="post-categories">
	<li><a href="http://www.whitepapergames.com/blog/category/art/" title="View all posts in Art" rel="category tag">Art</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/ether/ether-dev-diary/" title="View all posts in Ether Dev Diaries" rel="category tag">Ether Dev Diaries</a></li>
	<li><a href="http://www.whitepapergames.com/blog/category/oj-art-development/" title="View all posts in OJ Art Development" rel="category tag">OJ Art Development</a></li></ul></p><p></p>Using the Mining environment assets I created some test scenes to see what kind of caves shapes can be created using the one rocky wall mesh. The results below show that a lot of natural open spaces can be created. Small Vertical Slice Pete was planning to upload Ether onto Steam Greenlight and wanted to [...]<table width='100%'><tr><td align=right><p><b>(<a href='http://www.whitepapergames.com/blog/2013/01/10/wpg-september-making-stuff-new-textures/' title='WPG: September - Making Stuff & New Textures...'>Read more...</a>)</b></p></td></tr></table></td></tr></table>]]></description>
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